Each object is sculpted from clay usually around a wire skeleton also known as an armature, it is then arranged on the set where it is photographed once before being slightly moved to prepare it for the next shot, and so on until the animator has achieved the correct amount of film needed. Upon playback the mind of the viewer perceives the series of slightly changing, images as motion.
Examples of this animation are things such as ;Wallace and grommet, Shaun the sheep, chicken run, morphe and many others.
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